| type Arr = [[stride(16)]] array<f32, 2>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_float_values : Arr; |
| }; |
| |
| type Arr_1 = [[stride(16)]] array<i32, 4>; |
| |
| [[block]] |
| struct buf1 { |
| x_GLF_uniform_int_values : Arr_1; |
| }; |
| |
| [[group(0), binding(0)]] var<uniform> x_6 : buf0; |
| |
| [[group(0), binding(1)]] var<uniform> x_10 : buf1; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var a : u32; |
| var v1 : vec4<f32>; |
| var ref : vec4<f32>; |
| var x_85 : bool; |
| var x_97 : bool; |
| var x_109 : bool; |
| var x_86_phi : bool; |
| var x_98_phi : bool; |
| var x_110_phi : bool; |
| let x_36 : f32 = x_6.x_GLF_uniform_float_values[0]; |
| a = pack4x8unorm(vec4<f32>(x_36, x_36, x_36, x_36)); |
| let x_39 : u32 = a; |
| v1 = unpack4x8snorm(x_39); |
| let x_42 : f32 = x_6.x_GLF_uniform_float_values[0]; |
| let x_45 : f32 = x_6.x_GLF_uniform_float_values[1]; |
| let x_48 : f32 = x_6.x_GLF_uniform_float_values[0]; |
| let x_51 : f32 = x_6.x_GLF_uniform_float_values[1]; |
| let x_54 : f32 = x_6.x_GLF_uniform_float_values[0]; |
| let x_57 : f32 = x_6.x_GLF_uniform_float_values[1]; |
| let x_60 : f32 = x_6.x_GLF_uniform_float_values[0]; |
| let x_63 : f32 = x_6.x_GLF_uniform_float_values[1]; |
| ref = vec4<f32>((-(x_42) / x_45), (-(x_48) / x_51), (-(x_54) / x_57), (-(x_60) / x_63)); |
| let x_67 : i32 = x_10.x_GLF_uniform_int_values[1]; |
| let x_69 : f32 = v1[x_67]; |
| let x_71 : i32 = x_10.x_GLF_uniform_int_values[0]; |
| let x_73 : f32 = ref[x_71]; |
| let x_74 : bool = (x_69 == x_73); |
| x_86_phi = x_74; |
| if (x_74) { |
| let x_78 : i32 = x_10.x_GLF_uniform_int_values[3]; |
| let x_80 : f32 = v1[x_78]; |
| let x_82 : i32 = x_10.x_GLF_uniform_int_values[2]; |
| let x_84 : f32 = ref[x_82]; |
| x_85 = (x_80 == x_84); |
| x_86_phi = x_85; |
| } |
| let x_86 : bool = x_86_phi; |
| x_98_phi = x_86; |
| if (x_86) { |
| let x_90 : i32 = x_10.x_GLF_uniform_int_values[2]; |
| let x_92 : f32 = v1[x_90]; |
| let x_94 : i32 = x_10.x_GLF_uniform_int_values[3]; |
| let x_96 : f32 = ref[x_94]; |
| x_97 = (x_92 == x_96); |
| x_98_phi = x_97; |
| } |
| let x_98 : bool = x_98_phi; |
| x_110_phi = x_98; |
| if (x_98) { |
| let x_102 : i32 = x_10.x_GLF_uniform_int_values[0]; |
| let x_104 : f32 = v1[x_102]; |
| let x_106 : i32 = x_10.x_GLF_uniform_int_values[1]; |
| let x_108 : f32 = ref[x_106]; |
| x_109 = (x_104 == x_108); |
| x_110_phi = x_109; |
| } |
| let x_110 : bool = x_110_phi; |
| if (x_110) { |
| let x_115 : i32 = x_10.x_GLF_uniform_int_values[3]; |
| let x_118 : i32 = x_10.x_GLF_uniform_int_values[1]; |
| let x_121 : i32 = x_10.x_GLF_uniform_int_values[1]; |
| let x_124 : i32 = x_10.x_GLF_uniform_int_values[3]; |
| x_GLF_color = vec4<f32>(f32(x_115), f32(x_118), f32(x_121), f32(x_124)); |
| } else { |
| let x_128 : i32 = x_10.x_GLF_uniform_int_values[1]; |
| let x_130 : f32 = v1[x_128]; |
| x_GLF_color = vec4<f32>(x_130, x_130, x_130, x_130); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |