commit | ad08453d7254b0859b5524b0b5475730755ceb2a | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Mar 13 17:23:48 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Mar 13 17:23:48 2024 +0000 |
tree | 2adc585b0f96ab29c9f39da5b1391cda60e3cea3 | |
parent | 406d0a8c5303362d977054023751dc1cc614a92f [diff] |
[tint][ast] Fix std140 matrix size matNx3 matrices decomposed to a column vectors with a size one scalar shorter than the original matrix. This could change the memory layout if a scalar followed the matrix. Change-Id: Ib82bad350fb2c8773cddac3cfcad29a89a4c8fba Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/179000 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.