| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: strided_arr = struct @align(4) { |
| el:i32 @offset(0) |
| } |
| |
| buf0 = struct @align(4) { |
| x_GLF_uniform_int_values:array<strided_arr, 7> @offset(0) |
| } |
| |
| strided_arr_1 = struct @align(4) { |
| el:f32 @offset(0) |
| } |
| |
| buf1 = struct @align(4) { |
| x_GLF_uniform_float_values:array<strided_arr_1, 3> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| %b1 = block { # root |
| %x_6:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_8:ptr<uniform, buf1, read> = var @binding_point(0, 1) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %main_1 = func():void -> %b2 { |
| %b2 = block { |
| %sums:ptr<function, array<f32, 2>, read_write> = var |
| %a:ptr<function, i32, read_write> = var |
| %b:ptr<function, i32, read_write> = var |
| %c:ptr<function, i32, read_write> = var |
| %d:ptr<function, i32, read_write> = var |
| %e:ptr<function, i32, read_write> = var |
| %f:ptr<function, i32, read_write> = var |
| %g:ptr<function, i32, read_write> = var |
| %h:ptr<function, i32, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %j:ptr<function, i32, read_write> = var |
| %x_215:ptr<function, bool, read_write> = var |
| %x_216_phi:ptr<function, bool, read_write> = var |
| %18:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_20:i32 = load %18 |
| %20:ptr<uniform, f32, read> = access %x_8, 0u, 0i, 0u |
| %x_110:f32 = load %20 |
| %22:ptr<function, f32, read_write> = access %sums, %x_20 |
| store %22, %x_110 |
| %23:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %x_22:i32 = load %23 |
| %25:ptr<uniform, f32, read> = access %x_8, 0u, 0i, 0u |
| %x_114:f32 = load %25 |
| %27:ptr<function, f32, read_write> = access %sums, %x_22 |
| store %27, %x_114 |
| %28:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_23:i32 = load %28 |
| store %a, %x_23 |
| loop [b: %b3, c: %b4] { # loop_1 |
| %b3 = block { # body |
| %x_24:i32 = load %a |
| %31:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u |
| %x_25:i32 = load %31 |
| %33:bool = lt %x_24, %x_25 |
| if %33 [t: %b5, f: %b6] { # if_1 |
| %b5 = block { # true |
| exit_if # if_1 |
| } |
| %b6 = block { # false |
| exit_loop # loop_1 |
| } |
| } |
| %34:ptr<uniform, i32, read> = access %x_6, 0u, 5i, 0u |
| %x_26:i32 = load %34 |
| store %b, %x_26 |
| loop [b: %b7, c: %b8] { # loop_2 |
| %b7 = block { # body |
| %x_27:i32 = load %b |
| %37:ptr<uniform, i32, read> = access %x_6, 0u, 3i, 0u |
| %x_28:i32 = load %37 |
| %39:bool = lt %x_27, %x_28 |
| if %39 [t: %b9, f: %b10] { # if_2 |
| %b9 = block { # true |
| exit_if # if_2 |
| } |
| %b10 = block { # false |
| exit_loop # loop_2 |
| } |
| } |
| %40:ptr<uniform, i32, read> = access %x_6, 0u, 6i, 0u |
| %x_29:i32 = load %40 |
| store %c, %x_29 |
| loop [b: %b11, c: %b12] { # loop_3 |
| %b11 = block { # body |
| %x_30:i32 = load %c |
| %43:ptr<uniform, i32, read> = access %x_6, 0u, 4i, 0u |
| %x_31:i32 = load %43 |
| %45:bool = lte %x_30, %x_31 |
| if %45 [t: %b13, f: %b14] { # if_3 |
| %b13 = block { # true |
| exit_if # if_3 |
| } |
| %b14 = block { # false |
| exit_loop # loop_3 |
| } |
| } |
| %46:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_32:i32 = load %46 |
| store %d, %x_32 |
| loop [b: %b15, c: %b16] { # loop_4 |
| %b15 = block { # body |
| %x_33:i32 = load %d |
| %49:ptr<uniform, i32, read> = access %x_6, 0u, 6i, 0u |
| %x_34:i32 = load %49 |
| %51:bool = lt %x_33, %x_34 |
| if %51 [t: %b17, f: %b18] { # if_4 |
| %b17 = block { # true |
| exit_if # if_4 |
| } |
| %b18 = block { # false |
| exit_loop # loop_4 |
| } |
| } |
| %52:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u |
| %x_35:i32 = load %52 |
| store %e, %x_35 |
| loop [b: %b19, c: %b20] { # loop_5 |
| %b19 = block { # body |
| %x_36:i32 = load %e |
| %55:ptr<uniform, i32, read> = access %x_6, 0u, 4i, 0u |
| %x_37:i32 = load %55 |
| %57:bool = lte %x_36, %x_37 |
| if %57 [t: %b21, f: %b22] { # if_5 |
| %b21 = block { # true |
| exit_if # if_5 |
| } |
| %b22 = block { # false |
| exit_loop # loop_5 |
| } |
| } |
| %58:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_38:i32 = load %58 |
| store %f, %x_38 |
| loop [b: %b23, c: %b24] { # loop_6 |
| %b23 = block { # body |
| %x_39:i32 = load %f |
| %61:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u |
| %x_40:i32 = load %61 |
| %63:bool = lt %x_39, %x_40 |
| if %63 [t: %b25, f: %b26] { # if_6 |
| %b25 = block { # true |
| exit_if # if_6 |
| } |
| %b26 = block { # false |
| exit_loop # loop_6 |
| } |
| } |
| %64:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_41:i32 = load %64 |
| store %g, %x_41 |
| loop [b: %b27, c: %b28] { # loop_7 |
| %b27 = block { # body |
| %x_42:i32 = load %g |
| %67:ptr<uniform, i32, read> = access %x_6, 0u, 6i, 0u |
| %x_43:i32 = load %67 |
| %69:bool = lt %x_42, %x_43 |
| if %69 [t: %b29, f: %b30] { # if_7 |
| %b29 = block { # true |
| exit_if # if_7 |
| } |
| %b30 = block { # false |
| exit_loop # loop_7 |
| } |
| } |
| %70:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_44:i32 = load %70 |
| store %h, %x_44 |
| loop [b: %b31, c: %b32] { # loop_8 |
| %b31 = block { # body |
| %x_45:i32 = load %h |
| %73:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u |
| %x_46:i32 = load %73 |
| %75:bool = lt %x_45, %x_46 |
| if %75 [t: %b33, f: %b34] { # if_8 |
| %b33 = block { # true |
| exit_if # if_8 |
| } |
| %b34 = block { # false |
| exit_loop # loop_8 |
| } |
| } |
| %76:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_47:i32 = load %76 |
| store %i, %x_47 |
| loop [b: %b35, c: %b36] { # loop_9 |
| %b35 = block { # body |
| %x_48:i32 = load %i |
| %79:ptr<uniform, i32, read> = access %x_6, 0u, 4i, 0u |
| %x_49:i32 = load %79 |
| %81:bool = lt %x_48, %x_49 |
| if %81 [t: %b37, f: %b38] { # if_9 |
| %b37 = block { # true |
| exit_if # if_9 |
| } |
| %b38 = block { # false |
| exit_loop # loop_9 |
| } |
| } |
| %82:ptr<uniform, i32, read> = access %x_6, 0u, 0i, 0u |
| %x_50:i32 = load %82 |
| store %j, %x_50 |
| loop [b: %b39, c: %b40] { # loop_10 |
| %b39 = block { # body |
| %x_51:i32 = load %j |
| %85:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_52:i32 = load %85 |
| %87:bool = gt %x_51, %x_52 |
| if %87 [t: %b41, f: %b42] { # if_10 |
| %b41 = block { # true |
| exit_if # if_10 |
| } |
| %b42 = block { # false |
| exit_loop # loop_10 |
| } |
| } |
| %x_53:i32 = load %a |
| %89:ptr<uniform, f32, read> = access %x_8, 0u, 2i, 0u |
| %x_197:f32 = load %89 |
| %91:ptr<function, f32, read_write> = access %sums, %x_53 |
| %x_199:f32 = load %91 |
| %93:ptr<function, f32, read_write> = access %sums, %x_53 |
| %94:f32 = add %x_199, %x_197 |
| store %93, %94 |
| continue %b40 |
| } |
| %b40 = block { # continuing |
| %x_54:i32 = load %j |
| %96:i32 = sub %x_54, 1i |
| store %j, %96 |
| next_iteration %b39 |
| } |
| } |
| continue %b36 |
| } |
| %b36 = block { # continuing |
| %x_56:i32 = load %i |
| %98:i32 = add %x_56, 1i |
| store %i, %98 |
| next_iteration %b35 |
| } |
| } |
| continue %b32 |
| } |
| %b32 = block { # continuing |
| %x_58:i32 = load %h |
| %100:i32 = add %x_58, 1i |
| store %h, %100 |
| next_iteration %b31 |
| } |
| } |
| continue %b28 |
| } |
| %b28 = block { # continuing |
| %x_60:i32 = load %g |
| %102:i32 = add %x_60, 1i |
| store %g, %102 |
| next_iteration %b27 |
| } |
| } |
| continue %b24 |
| } |
| %b24 = block { # continuing |
| %x_62:i32 = load %f |
| %104:i32 = add %x_62, 1i |
| store %f, %104 |
| next_iteration %b23 |
| } |
| } |
| continue %b20 |
| } |
| %b20 = block { # continuing |
| %x_64:i32 = load %e |
| %106:i32 = add %x_64, 1i |
| store %e, %106 |
| next_iteration %b19 |
| } |
| } |
| continue %b16 |
| } |
| %b16 = block { # continuing |
| %x_66:i32 = load %d |
| %108:i32 = add %x_66, 1i |
| store %d, %108 |
| next_iteration %b15 |
| } |
| } |
| continue %b12 |
| } |
| %b12 = block { # continuing |
| %x_68:i32 = load %c |
| %110:i32 = add %x_68, 1i |
| store %c, %110 |
| next_iteration %b11 |
| } |
| } |
| continue %b8 |
| } |
| %b8 = block { # continuing |
| %x_70:i32 = load %b |
| %112:i32 = add %x_70, 1i |
| store %b, %112 |
| next_iteration %b7 |
| } |
| } |
| continue %b4 |
| } |
| %b4 = block { # continuing |
| %x_72:i32 = load %a |
| %114:i32 = add %x_72, 1i |
| store %a, %114 |
| next_iteration %b3 |
| } |
| } |
| %115:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_74:i32 = load %115 |
| %117:ptr<function, f32, read_write> = access %sums, %x_74 |
| %x_204:f32 = load %117 |
| %119:ptr<uniform, f32, read> = access %x_8, 0u, 1i, 0u |
| %x_206:f32 = load %119 |
| %x_207:bool = eq %x_204, %x_206 |
| store %x_216_phi, %x_207 |
| if %x_207 [t: %b43] { # if_11 |
| %b43 = block { # true |
| %122:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %x_75:i32 = load %122 |
| %124:ptr<function, f32, read_write> = access %sums, %x_75 |
| %x_212:f32 = load %124 |
| %126:ptr<uniform, f32, read> = access %x_8, 0u, 1i, 0u |
| %x_214:f32 = load %126 |
| %128:bool = eq %x_212, %x_214 |
| store %x_215, %128 |
| %129:bool = load %x_215 |
| store %x_216_phi, %129 |
| exit_if # if_11 |
| } |
| } |
| %x_216:bool = load %x_216_phi |
| if %x_216 [t: %b44, f: %b45] { # if_12 |
| %b44 = block { # true |
| %131:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %x_76:i32 = load %131 |
| %133:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_77:i32 = load %133 |
| %135:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_78:i32 = load %135 |
| %137:ptr<uniform, i32, read> = access %x_6, 0u, 2i, 0u |
| %x_79:i32 = load %137 |
| %139:f32 = convert %x_76 |
| %140:f32 = convert %x_77 |
| %141:f32 = convert %x_78 |
| %142:f32 = convert %x_79 |
| %143:vec4<f32> = construct %139, %140, %141, %142 |
| store %x_GLF_color, %143 |
| exit_if # if_12 |
| } |
| %b45 = block { # false |
| %144:ptr<uniform, i32, read> = access %x_6, 0u, 1i, 0u |
| %x_80:i32 = load %144 |
| %x_230:f32 = convert %x_80 |
| %147:vec4<f32> = construct %x_230, %x_230, %x_230, %x_230 |
| store %x_GLF_color, %147 |
| exit_if # if_12 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out -> %b46 { |
| %b46 = block { |
| %149:void = call %main_1 |
| %150:vec4<f32> = load %x_GLF_color |
| %151:main_out = construct %150 |
| ret %151 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |