commit | ad5c85457d5dc17c1df38193f7168e4bbce0b0b5 | [log] [tgz] |
---|---|---|
author | Le Hoang Quyen <lehoangquyen@chromium.org> | Tue May 06 00:43:24 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 06 00:43:24 2025 -0700 |
tree | 805aaeb29a9e6c61c0dd188495d930d69b6dd0cc | |
parent | d9dcdf1fde0ccdeda6d2995d719f3b71bd473aed [diff] |
Dump additional MSAA textures' info in ComputeEstimatedMemoryUsage() ComputeEstimatedMemoryUsageInfo() will return additional info: - Total number of MSAA textures. - Biggest MSAA texture's memory usage. Bug: chromium:402138745 Change-Id: I7266966cbf2e6220746f3c2a6b2585387a297fde Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/240294 Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Quyen Le <lehoangquyen@chromium.org> Auto-Submit: Quyen Le <lehoangquyen@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.