| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: $B1: { # root |
| %u:ptr<uniform, array<mat2x2<f32>, 4>, read> = var @binding_point(0, 0) |
| %s:ptr<storage, f32, read_write> = var @binding_point(0, 1) |
| } |
| |
| %f = @compute @workgroup_size(1, 1, 1) func():void { |
| $B2: { |
| %4:ptr<uniform, mat2x2<f32>, read> = access %u, 2i |
| %5:mat2x2<f32> = load %4 |
| %6:mat2x2<f32> = transpose %5 |
| %t:mat2x2<f32> = let %6 |
| %8:ptr<uniform, vec2<f32>, read> = access %u, 0i, 1i |
| %9:vec2<f32> = load %8 |
| %10:vec2<f32> = swizzle %9, yx |
| %11:f32 = length %10 |
| %l:f32 = let %11 |
| %13:ptr<uniform, vec2<f32>, read> = access %u, 0i, 1i |
| %14:vec2<f32> = load %13 |
| %15:vec2<f32> = swizzle %14, yx |
| %16:f32 = access %15, 0u |
| %17:f32 = abs %16 |
| %a:f32 = let %17 |
| %19:f32 = access %t, 0i, 0u |
| %20:f32 = construct %l |
| %21:f32 = add %19, %20 |
| %22:f32 = let %21 |
| %23:f32 = construct %a |
| %24:f32 = add %22, %23 |
| store %s, %24 |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |