| #version 310 es |
| |
| struct mat2x2_f32 { |
| vec2 col0; |
| vec2 col1; |
| }; |
| |
| shared mat2 w[4]; |
| void tint_zero_workgroup_memory(uint local_idx) { |
| { |
| for(uint idx = local_idx; (idx < 4u); idx = (idx + 1u)) { |
| uint i = idx; |
| w[i] = mat2(vec2(0.0f), vec2(0.0f)); |
| } |
| } |
| barrier(); |
| } |
| |
| layout(binding = 0, std140) uniform u_block_std140_ubo { |
| mat2x2_f32 inner[4]; |
| } u; |
| |
| mat2 conv_mat2x2_f32(mat2x2_f32 val) { |
| return mat2(val.col0, val.col1); |
| } |
| |
| mat2[4] conv_arr4_mat2x2_f32(mat2x2_f32 val[4]) { |
| mat2 arr[4] = mat2[4](mat2(0.0f, 0.0f, 0.0f, 0.0f), mat2(0.0f, 0.0f, 0.0f, 0.0f), mat2(0.0f, 0.0f, 0.0f, 0.0f), mat2(0.0f, 0.0f, 0.0f, 0.0f)); |
| { |
| for(uint i = 0u; (i < 4u); i = (i + 1u)) { |
| arr[i] = conv_mat2x2_f32(val[i]); |
| } |
| } |
| return arr; |
| } |
| |
| void f(uint local_invocation_index) { |
| tint_zero_workgroup_memory(local_invocation_index); |
| w = conv_arr4_mat2x2_f32(u.inner); |
| w[1] = conv_mat2x2_f32(u.inner[2u]); |
| w[1][0] = u.inner[0u].col1.yx; |
| w[1][0].x = u.inner[0u].col1[0u]; |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| f(gl_LocalInvocationIndex); |
| return; |
| } |