| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: S = struct @align(64) { |
| before:i32 @offset(0) |
| m:mat2x2<f16> @offset(4) |
| after:i32 @offset(64) |
| } |
| |
| $B1: { # root |
| %u:ptr<uniform, array<S, 4>, read> = var @binding_point(0, 0) |
| %p:ptr<private, array<S, 4>, read_write> = var |
| } |
| |
| %f = @compute @workgroup_size(1, 1, 1) func():void { |
| $B2: { |
| %4:array<S, 4> = load %u |
| store %p, %4 |
| %5:ptr<private, S, read_write> = access %p, 1i |
| %6:ptr<uniform, S, read> = access %u, 2i |
| %7:S = load %6 |
| store %5, %7 |
| %8:ptr<private, mat2x2<f16>, read_write> = access %p, 3i, 1u |
| %9:ptr<uniform, mat2x2<f16>, read> = access %u, 2i, 1u |
| %10:mat2x2<f16> = load %9 |
| store %8, %10 |
| %11:ptr<private, vec2<f16>, read_write> = access %p, 1i, 1u, 0i |
| %12:ptr<uniform, vec2<f16>, read> = access %u, 0i, 1u, 1i |
| %13:vec2<f16> = load %12 |
| %14:vec2<f16> = swizzle %13, yx |
| store %11, %14 |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |