| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: $B1: { # root |
| %m:ptr<uniform, mat4x4<f32>, read> = var @binding_point(0, 0) |
| %counter:ptr<private, i32, read_write> = var, 0i |
| } |
| |
| %i = func():i32 { |
| $B2: { |
| %4:i32 = load %counter |
| %5:i32 = add %4, 1i |
| store %counter, %5 |
| %6:i32 = load %counter |
| ret %6 |
| } |
| } |
| %f = @compute @workgroup_size(1, 1, 1) func():void { |
| $B3: { |
| %p_m:ptr<uniform, mat4x4<f32>, read> = let %m |
| %9:ptr<uniform, vec4<f32>, read> = access %p_m, 1i |
| %p_m_1:ptr<uniform, vec4<f32>, read> = let %9 |
| %11:mat4x4<f32> = load %p_m |
| %l_m:mat4x4<f32> = let %11 |
| %13:vec4<f32> = load %p_m_1 |
| %l_m_1:vec4<f32> = let %13 |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |