blob: 33948208a6c945bc2c5b3ae74cd4eb2072a06e9d [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: $B1: { # root
%u:ptr<uniform, mat2x3<f16>, read> = var @binding_point(0, 0)
%s:ptr<storage, mat2x3<f16>, read_write> = var @binding_point(0, 1)
}
%tint_symbol = @compute @workgroup_size(1, 1, 1) func():void {
$B2: {
%4:mat2x3<f16> = load %u
%x:mat2x3<f16> = let %4
%6:void = call %tint_store_and_preserve_padding, %s, %x
ret
}
}
%tint_store_and_preserve_padding = func(%target:ptr<storage, mat2x3<f16>, read_write>, %value_param:mat2x3<f16>):void {
$B3: {
%10:ptr<storage, vec3<f16>, read_write> = access %target, 0u
%11:vec3<f16> = access %value_param, 0u
store %10, %11
%12:ptr<storage, vec3<f16>, read_write> = access %target, 1u
%13:vec3<f16> = access %value_param, 1u
store %12, %13
ret
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************