blob: 70eae361bc62494b7bd9ff8b493743ac463376ff [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
struct Inner {
scalar_f16 : f16,
vec3_f16 : vec3<f16>,
mat2x4_f16 : mat2x4<f16>,
};
struct S {
inner : Inner,
};
@group(0) @binding(0) var<uniform> u : S;
@group(0) @binding(1) var<storage, read_write> s: S;
@compute @workgroup_size(1)
fn main() {
let x = u;
s = x;
}