blob: 2b50bb71fd9fdee709ff25b760e13d68d9f4df3c [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: SB_RW = struct @align(4) {
arg_0:atomic<u32> @offset(0)
}
$B1: { # root
%sb_rw:ptr<storage, SB_RW, read_write> = var @binding_point(0, 0)
%prevent_dce:ptr<storage, u32, read_write> = var @binding_point(2, 0)
}
%atomicMin_c67a74 = func():void {
$B2: {
%4:ptr<storage, atomic<u32>, read_write> = access %sb_rw, 0u
%5:u32 = atomicMin %4, 1u
%res:ptr<function, u32, read_write> = var, %5
%7:u32 = load %res
store %prevent_dce, %7
ret
}
}
%fragment_main = @fragment func():void {
$B3: {
%9:void = call %atomicMin_c67a74
ret
}
}
%compute_main = @compute @workgroup_size(1, 1, 1) func():void {
$B4: {
%11:void = call %atomicMin_c67a74
ret
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************