#include <metal_stdlib> | |
using namespace metal; | |
float tint_radians(float param_0) { | |
return param_0 * 0.01745329251994329547; | |
} | |
void main_1() { | |
float a = 0.0f; | |
float b = 0.0f; | |
a = 42.0f; | |
b = tint_radians(a); | |
return; | |
} | |
kernel void tint_symbol() { | |
main_1(); | |
return; | |
} | |