blob: 3e4bbc77e88a7af8ed4fffa9186d016b958de788 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : f16;
fn m() -> mat3x2<f16> {
t = t + 1.0h;
return mat3x2<f16>(1.0h, 2.0h,
3.0h, 4.0h,
5.0h, 6.0h);
}
fn f() {
var v : mat3x2<f32> = mat3x2<f32>(m());
}