blob: e64146f25a9b9c74f858ca19b5debb605dda91a2 [file] [log] [blame]
// flags: --hlsl_shader_model 62
enable f16;
var<private> t : u32;
fn m() -> vec3<u32> {
t = 1u;
return vec3<u32>(t);
}
fn f() {
var v : vec3<f16> = vec3<f16>(m());
}