commit | add6c36157ad329110e694fc55db7fbb7a9571c3 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Mar 04 18:46:00 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Mar 04 18:46:00 2024 +0000 |
tree | c30e65afff8a22af7731dafe543c20f887d51936 | |
parent | e1208b0642dd73679a3ec708acf98495e1f2cf87 [diff] |
[tint][wgsl] Use two underscores for internal builtin fn A single underscore is permitted as an identifier in WGSL, so you could actually call '_tint_materialize'. Bug: chromium:327719152 Change-Id: Ic7dfb692f66bf8c8a983d9db2f95715c7a318911 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/177201 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.