| /* |
| * Copyright 2026 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package androidx.webgpu |
| |
| import android.os.ParcelFileDescriptor |
| |
| /** |
| * Base abstract wrapper for imported hardware buffers. |
| * Manages the native handle and synchronization fences for accessing the buffer. |
| */ |
| @ExperimentalWebGpuApi |
| public abstract class GPUHardwareBufferWrapper( |
| private val handle: Long |
| ) : AutoCloseable { |
| |
| /** |
| * Begins access to the hardware buffer, passing any wait fences to the native layer. |
| * @param fences Array of GPUSyncFence objects to wait on before accessing the buffer. |
| */ |
| public fun beginAccess(fences: Array<GPUSyncFence>?) { |
| val fds = fences?.mapNotNull { it.getParcelFileDescriptor().fd }?.toIntArray() |
| nativeBeginAccess(handle, fds) |
| } |
| |
| /** |
| * Ends access to the hardware buffer, returning a signal fence from the native layer. |
| * @return GPUSyncFence that will be signaled when WebGPU is done with the buffer. |
| */ |
| public fun endAccess(): GPUSyncFence? { |
| val fd = nativeEndAccess(handle) |
| if (fd < 0) return null |
| // C++ returns a newly dup()d integer. We adopt it here to explicitly transfer |
| // ownership to Kotlin/Java so the JVM garbage collector will safely close it. |
| val pfd = ParcelFileDescriptor.adoptFd(fd) |
| return GPUSyncFence(pfd) |
| } |
| |
| override fun close() { |
| nativeDestroy(handle) |
| } |
| |
| protected external fun nativeBeginAccess(handle: Long, fences: IntArray?) |
| protected external fun nativeEndAccess(handle: Long): Int |
| protected external fun nativeDestroy(handle: Long) |
| } |