commit | addf27edd4bd0f14ad3c459099f51195078929f6 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jan 10 16:22:29 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 10 16:22:29 2024 +0000 |
tree | c8299a45bef630748ba0be5d333e03f249e772c0 | |
parent | 47236f1ef5f29b90d32c7a591fadb38d321ba6ff [diff] |
[tint] Minor code refactor To make Dan happy. Change-Id: I2c7bdc4c8f61ccc428838c9fbce36ca3f081ca28 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/167801 Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.