commit | ae6643f08240560740b9ed71d9c59c4e9b411b9c | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Fri Aug 30 15:41:50 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Aug 30 15:41:50 2024 +0000 |
tree | 18a0ddc0240c1bfac4f829e43088a9cbe9ed88a3 | |
parent | b0550dfcd92147ade0a479e2b394ce1dabcc7be1 [diff] |
[glsl][ir] Emit pass through builtin call functions. This CL adds the `CoreBuiltinCall` instruction to the GLSL IR backend. Bug: 42251044 Change-Id: Id852833e2b0f475054e0e1726323226fb722ecca Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204476 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.