commit | ae7240f3642136f636a49d07dfc1c87cd29cf0b9 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Sun Dec 03 08:56:38 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sun Dec 03 08:56:38 2023 +0000 |
tree | b16c5aa96de0b077bda9dffc0f3ba3d1d54ecf45 | |
parent | 9599d0a678f4b31b2e31540a3166fe7fb4e00953 [diff] |
Vulkan: Use the polyfill of dot4{I|U}8Packed() when necessary This patch uses the polyfill of dot4{I|U}8Packed() when they are not supported on the Vulkan backends that doesn't support Vulkan 1.3 or VK_KHR_shader_integer_dot_product. With this patch the extension `ChromiumExperimentalDp4a` will always be enabled on Vulkan backends. Bug: tint:1497 Test: dawn_end2end_tests Change-Id: I5d94e3b1c703c9643ca9f731b742162bea096ae2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/163226 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.