commit | aebca2ee50f9195d231a66fc4ba540b2dde24676 | [log] [tgz] |
---|---|---|
author | Gregg Tavares <gman@chromium.org> | Tue Jun 18 04:54:15 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 18 04:54:15 2024 +0000 |
tree | 4b6097dcd8887e26f983dc6bb5d845f3e6987488 | |
parent | 59b4421352ada94c98f0f3d63913c117378d970c [diff] |
Compat: Make sample, linear usage info createShaderModule errors There errors were pipeline creation errors but the spec changed to make them shader module creation errors. Bug: 340322894 Change-Id: I537aa5e0e10ec85a838040fba36546af57b10db6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/193700 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Gregg Tavares <gman@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.