blob: 86fbca71e960c639aae70d24cfb6b75084baf946 [file] [log] [blame]
// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/null/NullBackend.h"
#include "dawn_native/Commands.h"
#include "dawn_native/NullBackend.h"
#include <spirv-cross/spirv_cross.hpp>
namespace dawn_native { namespace null {
dawnDevice CreateDevice() {
return reinterpret_cast<dawnDevice>(new Device);
}
// Device
Device::Device() {
InitFakePCIInfo();
}
Device::~Device() {
}
BindGroupBase* Device::CreateBindGroup(BindGroupBuilder* builder) {
return new BindGroup(builder);
}
ResultOrError<BindGroupLayoutBase*> Device::CreateBindGroupLayoutImpl(
const BindGroupLayoutDescriptor* descriptor) {
return new BindGroupLayout(this, descriptor);
}
BlendStateBase* Device::CreateBlendState(BlendStateBuilder* builder) {
return new BlendState(builder);
}
ResultOrError<BufferBase*> Device::CreateBufferImpl(const BufferDescriptor* descriptor) {
return new Buffer(this, descriptor);
}
BufferViewBase* Device::CreateBufferView(BufferViewBuilder* builder) {
return new BufferView(builder);
}
CommandBufferBase* Device::CreateCommandBuffer(CommandBufferBuilder* builder) {
return new CommandBuffer(builder);
}
ResultOrError<ComputePipelineBase*> Device::CreateComputePipelineImpl(
const ComputePipelineDescriptor* descriptor) {
return new ComputePipeline(this, descriptor);
}
DepthStencilStateBase* Device::CreateDepthStencilState(DepthStencilStateBuilder* builder) {
return new DepthStencilState(builder);
}
InputStateBase* Device::CreateInputState(InputStateBuilder* builder) {
return new InputState(builder);
}
ResultOrError<PipelineLayoutBase*> Device::CreatePipelineLayoutImpl(
const PipelineLayoutDescriptor* descriptor) {
return new PipelineLayout(this, descriptor);
}
ResultOrError<QueueBase*> Device::CreateQueueImpl() {
return new Queue(this);
}
RenderPassDescriptorBase* Device::CreateRenderPassDescriptor(
RenderPassDescriptorBuilder* builder) {
return new RenderPassDescriptor(builder);
}
RenderPipelineBase* Device::CreateRenderPipeline(RenderPipelineBuilder* builder) {
return new RenderPipeline(builder);
}
ResultOrError<SamplerBase*> Device::CreateSamplerImpl(const SamplerDescriptor* descriptor) {
return new Sampler(this, descriptor);
}
ResultOrError<ShaderModuleBase*> Device::CreateShaderModuleImpl(
const ShaderModuleDescriptor* descriptor) {
auto module = new ShaderModule(this, descriptor);
spirv_cross::Compiler compiler(descriptor->code, descriptor->codeSize);
module->ExtractSpirvInfo(compiler);
return module;
}
SwapChainBase* Device::CreateSwapChain(SwapChainBuilder* builder) {
return new SwapChain(builder);
}
ResultOrError<TextureBase*> Device::CreateTextureImpl(const TextureDescriptor* descriptor) {
return new Texture(this, descriptor);
}
ResultOrError<TextureViewBase*> Device::CreateTextureViewImpl(
TextureBase* texture,
const TextureViewDescriptor* descriptor) {
return new TextureView(texture, descriptor);
}
void Device::InitFakePCIInfo() {
mPCIInfo.name = "Null backend";
}
const dawn_native::PCIInfo& Device::GetPCIInfo() const {
return mPCIInfo;
}
void Device::TickImpl() {
}
void Device::AddPendingOperation(std::unique_ptr<PendingOperation> operation) {
mPendingOperations.emplace_back(std::move(operation));
}
std::vector<std::unique_ptr<PendingOperation>> Device::AcquirePendingOperations() {
return std::move(mPendingOperations);
}
// Buffer
struct BufferMapReadOperation : PendingOperation {
virtual void Execute() {
buffer->MapReadOperationCompleted(serial, ptr, isWrite);
}
Ref<Buffer> buffer;
void* ptr;
uint32_t serial;
bool isWrite;
};
Buffer::Buffer(Device* device, const BufferDescriptor* descriptor)
: BufferBase(device, descriptor) {
if (GetUsage() & (dawn::BufferUsageBit::TransferDst | dawn::BufferUsageBit::MapRead |
dawn::BufferUsageBit::MapWrite)) {
mBackingData = std::unique_ptr<char[]>(new char[GetSize()]);
}
}
Buffer::~Buffer() {
}
void Buffer::MapReadOperationCompleted(uint32_t serial, void* ptr, bool isWrite) {
if (isWrite) {
CallMapWriteCallback(serial, DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS, ptr);
} else {
CallMapReadCallback(serial, DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS, ptr);
}
}
void Buffer::SetSubDataImpl(uint32_t start, uint32_t count, const uint8_t* data) {
ASSERT(start + count <= GetSize());
ASSERT(mBackingData);
memcpy(mBackingData.get() + start, data, count);
}
void Buffer::MapReadAsyncImpl(uint32_t serial, uint32_t start, uint32_t count) {
MapAsyncImplCommon(serial, start, count, false);
}
void Buffer::MapWriteAsyncImpl(uint32_t serial, uint32_t start, uint32_t count) {
MapAsyncImplCommon(serial, start, count, true);
}
void Buffer::MapAsyncImplCommon(uint32_t serial, uint32_t start, uint32_t count, bool isWrite) {
ASSERT(start + count <= GetSize());
ASSERT(mBackingData);
auto operation = new BufferMapReadOperation;
operation->buffer = this;
operation->ptr = mBackingData.get() + start;
operation->serial = serial;
operation->isWrite = isWrite;
ToBackend(GetDevice())->AddPendingOperation(std::unique_ptr<PendingOperation>(operation));
}
void Buffer::UnmapImpl() {
}
// CommandBuffer
CommandBuffer::CommandBuffer(CommandBufferBuilder* builder)
: CommandBufferBase(builder), mCommands(builder->AcquireCommands()) {
}
CommandBuffer::~CommandBuffer() {
FreeCommands(&mCommands);
}
// Queue
Queue::Queue(Device* device) : QueueBase(device) {
}
Queue::~Queue() {
}
void Queue::SubmitImpl(uint32_t, CommandBufferBase* const*) {
auto operations = ToBackend(GetDevice())->AcquirePendingOperations();
for (auto& operation : operations) {
operation->Execute();
}
operations.clear();
}
// SwapChain
SwapChain::SwapChain(SwapChainBuilder* builder) : SwapChainBase(builder) {
const auto& im = GetImplementation();
im.Init(im.userData, nullptr);
}
SwapChain::~SwapChain() {
}
TextureBase* SwapChain::GetNextTextureImpl(const TextureDescriptor* descriptor) {
return GetDevice()->CreateTexture(descriptor);
}
void SwapChain::OnBeforePresent(TextureBase*) {
}
}} // namespace dawn_native::null