commit | e43034bef22b7caca1b5c4addaf5059b1a068088 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Jul 21 23:32:24 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jul 21 23:32:24 2022 +0000 |
tree | bb0d6c3fd12e4407cd2ec5a4d0e743e4be464fb9 | |
parent | 6863be0487dbc9ce0e7f342adb29b053dce8d71c [diff] |
tint/utils: Add Bitset. A compact, dynamically sized, vector of bits. Bug: tint:1613 Change-Id: Ida10d1bdedad48dd4c2ab7908732f328b4b96055 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96544 Reviewed-by: dan sinclair <dsinclair@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.