commit | af72a8ffc4a4fcfbd7886b4472c1fdd08eb2f082 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Oct 26 06:28:02 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 26 06:28:02 2023 +0000 |
tree | a273e4ba85db445d422e5c8b311a7e7f0f13c7b2 | |
parent | 728ae41a6987c3c505258fbed695e074cd970ead [diff] |
Roll DirectX Shader Compiler from f6bf30a136d4 to 3ac44bc1ffaa (6 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/f6bf30a136d4..3ac44bc1ffaa 2023-10-26 texr@microsoft.com Make DxilRemoveDeadBlocks init DxilModule, fix test (#5919) 2023-10-25 texr@microsoft.com Add missing '-' for pass in ExtractIRForPassTest.py (#5918) 2023-10-25 jbatista@microsoft.com [UNIX] Clean up Signals.inc (#5934) 2023-10-25 python3kgae@outlook.com Remove integer variants of SampleCmp (#5930) 2023-10-25 jbatista@microsoft.com Remove unnecessary in C++11 c_str() calls (#5932) 2023-10-25 grroth@microsoft.com [lit][SPIRV] convert runFileTest shaders to lit FileCheck test (#5911) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC enga@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: enga@google.com Change-Id: I9f6a74609714bb074d6c9ef1950ac04e1cfbf30d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/157985 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.