commit | 31664025f8cffee0ff53909f7060234b58306ac4 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Nov 23 04:07:35 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 23 04:07:35 2023 +0000 |
tree | 61f54ba2b203a4c4c4d680a32150c05f4739bcd8 | |
parent | 1862fc490314e49777e253499ab3008d88223280 [diff] |
Roll DirectX Shader Compiler from 3861c5eef7fd to b32b169bd36a (6 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/3861c5eef7fd..b32b169bd36a 2023-11-23 cbeckley@google.com [SPIR-V] Enable vk::ext_extension and vk::ext_capability for variables (#6052) 2023-11-22 amaiorano@google.com CMake dxc as subproject fixes (#6050) 2023-11-22 jeffno@microsoft.com PIX: Fix recent regression in debug instrumentation of void instructions (#6053) 2023-11-22 1953083+sudonatalie@users.noreply.github.com [SPIR-V] Add support for 64-bit switch sel (#6049) 2023-11-22 cbeckley@google.com [SPIR-V] Fix push_constant and shader_record_ext to work with LowerTypeVisitor (#6011) 2023-11-22 python3kgae@outlook.com [lit][SPIRV] convert runFileTest shaders to lit FileCheck test (154 left to go) (#6051) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC shrekshao@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: shrekshao@google.com Change-Id: I3eff98bad1ff966a9d2e348c41dcaa2cd193389c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/162420 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.