commit | affb7a3ab91d72eb791053ef5d0e1d80261f57a2 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Sep 28 11:14:42 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 28 11:14:42 2021 +0000 |
tree | dcb0d4c9020014dd7acd2384d1a87b7eb42eb90e | |
parent | 897cdeeb61f93040e5b6859a1a592d3dbef4285a [diff] |
dawn_node: Begin working on the CMake rules This is enough to compile the interop code. This doesn't do anything as we need to emit the NodeJS module entry point, and actually hook up the interop to the Dawn bindings. This comes next. Bug: dawn:1123 Change-Id: I754b4bcb0532c8446031622d8e8e64e2faaff585 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64903 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.