[numthreads(1, 1, 1)] | |
void unused_entry_point() { | |
return; | |
} | |
void f() { | |
const float4x4 m = float4x4(float4(1.0f, 1.0f, 1.0f, 1.0f), float4(1.0f, 1.0f, 1.0f, 1.0f), float4(1.0f, 1.0f, 1.0f, 1.0f), float4(1.0f, 1.0f, 1.0f, 1.0f)); | |
const float4 v1 = m[0]; | |
const float a = v1[0]; | |
} |