| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct Uniforms { |
| /* 0x0000 */ uint dstTextureFlipY; |
| /* 0x0004 */ uint channelCount; |
| /* 0x0008 */ packed_uint2 srcCopyOrigin; |
| /* 0x0010 */ packed_uint2 dstCopyOrigin; |
| /* 0x0018 */ packed_uint2 copySize; |
| }; |
| struct OutputBuf { |
| /* 0x0000 */ uint result[1]; |
| }; |
| |
| bool aboutEqual(float value, float expect) { |
| return (fabs((value - expect)) < 0.001f); |
| } |
| |
| kernel void tint_symbol(texture2d<float, access::sample> tint_symbol_2 [[texture(0)]], texture2d<float, access::sample> tint_symbol_3 [[texture(1)]], uint3 GlobalInvocationID [[thread_position_in_grid]], constant Uniforms& uniforms [[buffer(3)]], device OutputBuf& output [[buffer(2)]]) { |
| int2 const srcSize = int2(tint_symbol_2.get_width(), tint_symbol_2.get_height()); |
| int2 const dstSize = int2(tint_symbol_3.get_width(), tint_symbol_3.get_height()); |
| uint2 const dstTexCoord = uint2(GlobalInvocationID.xy); |
| float4 const nonCoveredColor = float4(0.0f, 1.0f, 0.0f, 1.0f); |
| bool success = true; |
| if (((((dstTexCoord.x < uniforms.dstCopyOrigin.x) || (dstTexCoord.y < uniforms.dstCopyOrigin.y)) || (dstTexCoord.x >= (uniforms.dstCopyOrigin.x + uniforms.copySize.x))) || (dstTexCoord.y >= (uniforms.dstCopyOrigin.y + uniforms.copySize.y)))) { |
| success = (success && all((tint_symbol_3.read(uint2(int2(dstTexCoord)), 0) == nonCoveredColor))); |
| } else { |
| uint2 srcTexCoord = ((dstTexCoord - uniforms.dstCopyOrigin) + uniforms.srcCopyOrigin); |
| if ((uniforms.dstTextureFlipY == 1u)) { |
| srcTexCoord.y = ((uint(srcSize.y) - srcTexCoord.y) - 1u); |
| } |
| float4 const srcColor = tint_symbol_2.read(uint2(int2(srcTexCoord)), 0); |
| float4 const dstColor = tint_symbol_3.read(uint2(int2(dstTexCoord)), 0); |
| if ((uniforms.channelCount == 2u)) { |
| success = ((success && aboutEqual(dstColor.r, srcColor.r)) && aboutEqual(dstColor.g, srcColor.g)); |
| } else { |
| success = ((((success && aboutEqual(dstColor.r, srcColor.r)) && aboutEqual(dstColor.g, srcColor.g)) && aboutEqual(dstColor.b, srcColor.b)) && aboutEqual(dstColor.a, srcColor.a)); |
| } |
| } |
| uint const outputIndex = ((GlobalInvocationID.y * uint(dstSize.x)) + GlobalInvocationID.x); |
| if (success) { |
| output.result[outputIndex] = 1u; |
| } else { |
| output.result[outputIndex] = 0u; |
| } |
| return; |
| } |
| |