blob: 1c8ad7dfb86af270b5ec55b08fe4fcde2a9b683c [file] [log] [blame]
struct S {
float f;
uint u;
float4 v;
};
void tint_symbol_5(RWByteAddressBuffer buffer, uint offset, S value) {
buffer.Store((offset + 0u), asuint(value.f));
buffer.Store((offset + 4u), asuint(value.u));
buffer.Store4((offset + 128u), asuint(value.v));
}
RWByteAddressBuffer output : register(u0, space0);
struct tint_symbol_1 {
float f : TEXCOORD0;
uint u : TEXCOORD1;
float4 v : SV_Position;
};
void frag_main(tint_symbol_1 tint_symbol) {
const S input = {tint_symbol.f, tint_symbol.u, tint_symbol.v};
const float f = input.f;
const uint u = input.u;
const float4 v = input.v;
tint_symbol_5(output, 0u, input);
return;
}