blob: 1bc7c1c0cd49871dbe0a90d207345d07f04c16bc [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_1 {
float4 value [[position]];
};
vertex tint_symbol_1 tint_symbol() {
tint_symbol_1 const tint_symbol_2 = {.value=float4(1.0f, 2.0f, 3.0f, 4.0f)};
return tint_symbol_2;
}