Sign in
dawn
/
dawn
/
b0455217fafd61f083c214a00665a2eda378a5e4
/
.
/
test
/
shader_io
/
vertex_output_builtins.wgsl.expected.msl
blob: 1bc7c1c0cd49871dbe0a90d207345d07f04c16bc [
file
] [
log
] [
blame
]
#include
<metal_stdlib>
using
namespace
metal
;
struct
tint_symbol_1
{
float4 value
[[
position
]];
};
vertex tint_symbol_1 tint_symbol
()
{
tint_symbol_1
const
tint_symbol_2
=
{.
value
=
float4
(
1.0f
,
2.0f
,
3.0f
,
4.0f
)};
return
tint_symbol_2
;
}