blob: 9e09d38218cdc1f783bce533d8af46009e677069 [file] [log] [blame]
struct VertexOutputs {
[[builtin(position)]] position : vec4<f32>;
};
[[stage(vertex)]]
fn main() -> VertexOutputs {
return VertexOutputs(vec4<f32>(1.0, 2.0, 3.0, 4.0));
}