fn clamp_bd43ce() { | |
var res : vec4<u32> = clamp(vec4<u32>(), vec4<u32>(), vec4<u32>()); | |
} | |
[[stage(vertex)]] | |
fn vertex_main() { | |
clamp_bd43ce(); | |
} | |
[[stage(fragment)]] | |
fn fragment_main() { | |
clamp_bd43ce(); | |
} | |
[[stage(compute)]] | |
fn compute_main() { | |
clamp_bd43ce(); | |
} |