#include <metal_stdlib> | |
using namespace metal; | |
void countOneBits_ae44f9() { | |
uint res = popcount(1u); | |
} | |
vertex void vertex_main() { | |
countOneBits_ae44f9(); | |
return; | |
} | |
fragment void fragment_main() { | |
countOneBits_ae44f9(); | |
return; | |
} | |
kernel void compute_main() { | |
countOneBits_ae44f9(); | |
return; | |
} | |