fn faceForward_b316e5() { | |
var res : vec4<f32> = faceForward(vec4<f32>(), vec4<f32>(), vec4<f32>()); | |
} | |
[[stage(vertex)]] | |
fn vertex_main() { | |
faceForward_b316e5(); | |
} | |
[[stage(fragment)]] | |
fn fragment_main() { | |
faceForward_b316e5(); | |
} | |
[[stage(compute)]] | |
fn compute_main() { | |
faceForward_b316e5(); | |
} |