#include <metal_stdlib> | |
using namespace metal; | |
void isFinite_34d32b() { | |
bool2 res = isfinite(float2()); | |
} | |
vertex void vertex_main() { | |
isFinite_34d32b(); | |
return; | |
} | |
fragment void fragment_main() { | |
isFinite_34d32b(); | |
return; | |
} | |
kernel void compute_main() { | |
isFinite_34d32b(); | |
return; | |
} | |