fn modf_f9f98c() { | |
var arg_1 : vec3<f32>; | |
var res : vec3<f32> = modf(vec3<f32>(), &(arg_1)); | |
} | |
[[stage(vertex)]] | |
fn vertex_main() { | |
modf_f9f98c(); | |
} | |
[[stage(fragment)]] | |
fn fragment_main() { | |
modf_f9f98c(); | |
} | |
[[stage(compute)]] | |
fn compute_main() { | |
modf_f9f98c(); | |
} |