fn pack4x8unorm_95c456() { | |
var res : u32 = pack4x8unorm(vec4<f32>()); | |
} | |
[[stage(vertex)]] | |
fn vertex_main() { | |
pack4x8unorm_95c456(); | |
} | |
[[stage(fragment)]] | |
fn fragment_main() { | |
pack4x8unorm_95c456(); | |
} | |
[[stage(compute)]] | |
fn compute_main() { | |
pack4x8unorm_95c456(); | |
} |