void reverseBits_4dbd6f() { | |
int4 res = reversebits(int4(0, 0, 0, 0)); | |
} | |
void vertex_main() { | |
reverseBits_4dbd6f(); | |
return; | |
} | |
void fragment_main() { | |
reverseBits_4dbd6f(); | |
return; | |
} | |
[numthreads(1, 1, 1)] | |
void compute_main() { | |
reverseBits_4dbd6f(); | |
return; | |
} | |