#include <metal_stdlib> | |
using namespace metal; | |
void reverseBits_4dbd6f() { | |
int4 res = reverse_bits(int4()); | |
} | |
vertex void vertex_main() { | |
reverseBits_4dbd6f(); | |
return; | |
} | |
fragment void fragment_main() { | |
reverseBits_4dbd6f(); | |
return; | |
} | |
kernel void compute_main() { | |
reverseBits_4dbd6f(); | |
return; | |
} | |