fn select_1e960b() { | |
var res : vec2<u32> = select(vec2<u32>(), vec2<u32>(), vec2<bool>()); | |
} | |
[[stage(vertex)]] | |
fn vertex_main() { | |
select_1e960b(); | |
} | |
[[stage(fragment)]] | |
fn fragment_main() { | |
select_1e960b(); | |
} | |
[[stage(compute)]] | |
fn compute_main() { | |
select_1e960b(); | |
} |