#include <metal_stdlib> | |
using namespace metal; | |
void select_416e14() { | |
float res = select(1.0f, 1.0f, bool()); | |
} | |
vertex void vertex_main() { | |
select_416e14(); | |
return; | |
} | |
fragment void fragment_main() { | |
select_416e14(); | |
return; | |
} | |
kernel void compute_main() { | |
select_416e14(); | |
return; | |
} | |