#include <metal_stdlib> | |
using namespace metal; | |
void select_c4a4ef() { | |
uint4 res = select(uint4(), uint4(), bool4()); | |
} | |
vertex void vertex_main() { | |
select_c4a4ef(); | |
return; | |
} | |
fragment void fragment_main() { | |
select_c4a4ef(); | |
return; | |
} | |
kernel void compute_main() { | |
select_c4a4ef(); | |
return; | |
} | |