blob: 30d3b5361a332407fd946bf2a92f12d6da211ffb [file] [log] [blame]
Texture2D<float4> arg_0 : register(t0, space1);
void textureDimensions_2e0662() {
int2 tint_tmp;
arg_0.GetDimensions(tint_tmp.x, tint_tmp.y);
int2 res = tint_tmp;
}
void vertex_main() {
textureDimensions_2e0662();
return;
}
void fragment_main() {
textureDimensions_2e0662();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureDimensions_2e0662();
return;
}