blob: 3f9f0d4f7e6497ec759aee764a1742f4a1be0a56 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(read)]] texture_storage_2d<rg32uint>;
fn textureLoad_050c33() {
var res : vec4<u32> = textureLoad(arg_0, vec2<i32>());
}
[[stage(vertex)]]
fn vertex_main() {
textureLoad_050c33();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_050c33();
}
[[stage(compute)]]
fn compute_main() {
textureLoad_050c33();
}