blob: e3d7995edcf8dae5142146f4236f6e2d932db3da [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(read)]] texture_storage_2d_array<rg32uint>;
fn textureLoad_8e5032() {
var res : vec4<u32> = textureLoad(arg_0, vec2<i32>(), 1);
}
[[stage(vertex)]]
fn vertex_main() {
textureLoad_8e5032();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_8e5032();
}
[[stage(compute)]]
fn compute_main() {
textureLoad_8e5032();
}