blob: 111f88a5da6565147ecf0c69f18966665a1132cc [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(read)]] texture_storage_2d<rgba32float>;
fn textureLoad_d5c48d() {
var res : vec4<f32> = textureLoad(arg_0, vec2<i32>());
}
[[stage(vertex)]]
fn vertex_main() {
textureLoad_d5c48d();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_d5c48d();
}
[[stage(compute)]]
fn compute_main() {
textureLoad_d5c48d();
}