blob: f3cdcf8483422f44868f08f977d5b722fa8913d2 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : [[access(write)]] texture_storage_2d_array<rg32uint>;
fn textureNumLayers_fcec98() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() {
textureNumLayers_fcec98();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_fcec98();
}
[[stage(compute)]]
fn compute_main() {
textureNumLayers_fcec98();
}