SKIP: FAILED | |
Validation Failure: | |
TextureCubeArray<float4> arg_0 : register(t0, space1); | |
SamplerState arg_1 : register(s1, space1); | |
void textureSample_4dd1bf() { | |
float4 res = arg_0.Sample(arg_1, float4(float(1))); | |
} | |
void fragment_main() { | |
textureSample_4dd1bf(); | |
return; | |
} | |
tint_KfNSDx:5:43: error: too few elements in vector initialization (expected 4 elements, have 1) | |
float4 res = arg_0.Sample(arg_1, float4(float(1))); | |
^ | |