SKIP: FAILED | |
Validation Failure: | |
TextureCubeArray<float4> arg_0 : register(t0, space1); | |
SamplerState arg_1 : register(s1, space1); | |
void textureSampleBias_eed7c4() { | |
float4 res = arg_0.SampleBias(arg_1, float4(float(1)), 1.0f); | |
} | |
void fragment_main() { | |
textureSampleBias_eed7c4(); | |
return; | |
} | |
tint_NFwEG1:5:47: error: too few elements in vector initialization (expected 4 elements, have 1) | |
float4 res = arg_0.SampleBias(arg_1, float4(float(1)), 1.0f); | |
^ | |