blob: 2e5bd837cca535dff65fe55f7134e56426577518 [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_2ac6c7() {
arg_0[1] = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
void vertex_main() {
textureStore_2ac6c7();
return;
}
void fragment_main() {
textureStore_2ac6c7();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_2ac6c7();
return;
}