blob: c03732fd4c6bafc0bf6c2d300429bec702a5c3d8 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_83bcc1() {
arg_0[1] = uint4(0u, 0u, 0u, 0u);
}
void vertex_main() {
textureStore_83bcc1();
return;
}
void fragment_main() {
textureStore_83bcc1();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_83bcc1();
return;
}